name = kill dozer side rail
preview = killdozer_preview.bmp
dir = killdozer
model = killdozersiderail.gmf
passthru = collision
type = extras
base = Component
styles = Default
sort = 596
passthru = collision
hitpoints = 5000
damagesounds = sounds\steel_collision2.wav
attachsound = sounds\cmp_generic.wav
hidden = 2